Among Us

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 Among Us is a multiplayer game, supporting four to ten players. One to three of these players are randomly selected each game to be Impostors, while the rest are Crewmates. The game can take place on one of three maps: a spaceship (The Skeld), a headquarters building (Mira HQ), or a planet base (Polus). Crewmates are given tasks to complete around the map in the form of minigames, consisting of maintenance work on vital systems, such as electrical rewiring and fueling engines. Impostors are given a fake list of tasks in order to blend in with Crewmates, and they have the ability to sabotage the map's systems, traverse vents, identify any other Impostors, and kill Crewmates. If a player dies, they become a ghost; ghosts can pass through walls, but can only interact with the world in limited ways and are invisible to everyone except other ghosts. All players, aside from ghosts,[18] have a limited cone of vision, only allowing them to see other players within a certain unblocked distance around them, despite the game's top-down perspective.

The Crewmates win by completing all tasks before being killed or by finding and eliminating all the Impostors. For the Impostors to win, they must either have a sabotage countdown run out or kill enough Crewmates such that the number of Impostors is equal to the number of Crewmates. Ghosts help their living teammates by completing tasks (as a Crewmate) or performing sabotages (as an Impostor). When an Impostor performs a sabotage, either there is an immediate consequence (such as all the lights being turned off or doors being closed) or a countdown begins. In the latter case, if the sabotage is not resolved before the countdown finishes, the Impostors win. Sabotages can be resolved by living players in varying ways depending on which sabotage is performed.

Any living player who finds a dead body can report it, which halts all other gameplay and calls a group meeting. In the meeting, players discuss who they believe is an Impostor based on the evidence surrounding the killing. To help determine the identity of Impostors, there are various tracking systems in each map, such as a security camera system in the Skeld, a doorlog in Mira HQ, and a vitals indicator in Polus. If a plurality vote is reached, the chosen person is ejected from the map and dies. Living players may also call an "emergency meeting" by pressing a button in the map at any time, except when a sabotage is in progress. Players can communicate in a text chat, but can only speak during meetings, and only if they are alive, although ghosts can speak with one another at any time. While the game does not have a built-in voice chat system, it is common for players to use external programs such as Discord while playing. In each game's lobby, various options can be adjusted to customize aspects of gameplay, such as the vision range of the Crewmates and the Impostors, and the number of emergency meetings. There are also many cosmetic options, including spacesuit colors, skins, hats, and pets, some of which are paid downloadable content.

Minimum System Requirements

  • OS: Windows 7 SP1+
  • Processor: SSE2 instruction set support
  • RAM: 1 GB RAM
  • Hard Drive: 250 MB available space
  • Video Card: 128 MB
  • DirectX: Version 10
  • Download size is just 36mb
  • {Download link}

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